Dev Update 8-21-17
Published at Aug 21, 2017
This last week I spent more time working on my multiplayer game project. I have an idea of what I want it to be but as of yet I have not worked a single asset or even gameplay code. So far I find myself working on frameworks and sub-systems.
Last week I mentioned that I needed to work on a server browser. While creating it I found that you can't locally manage gui events locally, all events must be handled globaly, so off I went to create an event manager that grabs all the events and sends them off to all subscribed callbacks. Hopefully I can now start moving forward.
Posted on Aug 21, 2017.